Review/Dispose Of Bastard (PC)

Have you ever wondered what a first person shooter like a hooligan would look like? YeahidiotThat’s it: an inspirationBiological shockSeries andSystem impact 2Described as a strategic shooter. Behind the Tactical Game Developed by Lan ManchuCard Hunter,  idiotWith the support of the famous Humble Bundle(a website selling video games, and a part of the revenue is used for public welfare), it became a publishing house.

currentidiotThe key person is not the person you control, but this strange human resource robot, which can control a group of prisoners and act according to their wishes. You are prisoners; control one at a time to perform tasks of human resource robots, such as collecting line printers or other similar despicable behaviors. These tasks are mundane, but completing them is a different matter. You see, the prisoners should rob this ship and sail in its danger.

The automatic turret is waiting for any action against the ugly space pirates who plunder the same ship. This is just a little risk waiting for you to enteridiotNot only that, there is too much oxygen on the ship. You can breathe. If you run out of oxygen, friend, you will die. And did I mention the explosive substance? Many things can make you die. Don’t worry. Because if the prisoner you control dies(or even tells you that death is an inevitable game), other prisoners will come out of hibernation and continue to perform the troublesome tasks given to you by their predecessors.

Like any other hooligan game, all prisoners are unique to some extent, and each untimely death gives a new feeling. This uniqueness is manifested in the form of genetic characteristics. As we all know about genes, some are awe(blue eyes for greeting) and some are hateful(shush. NowidiotBecause your prisoner may have been coughing because of smoking, it may not be a successful strategy to secretly become a cat in order to collect this fuel tank. But your prisoner may have such a big goal. Sniper heads are much easier.

Strategic componentsinvalid bastardCome from another ship and your prisoners will be cleared. Each ship has several travel requirements, in the form of food and fuel tanks. These ships have wreckage and parts to be salvaged, which will eventually help to build a weapons arsenal against the enemy. From temporary grenades to book hunting rifles, it requires strategic thinking to obtain the items needed to manufacture these things. In order to collect AA batteries for laser cannons, no ship can enter at will. It may be necessary to collect food and fuel tanks from a pile of boats.

In short,idiotVery good rogue FPS game. This is a game that can be easily used for 30 to 8 hours. By picking up some food or finishing a different new shotgun, you will feel a sense of accomplishment. This is one of the games. When salvaging ships, attack plans should actually be considered. Is it better to pick up batteries on this ship, or is it easier to travel on a ship with a pile of fuel tanks? Finally, if you like that human resource robot, your prisoner will be free one day.

This comment is based on a retail copy of the game provided by the publisher.

Freedom can be gained by pleasing very firm and good command human resource robots
  • 7/10Air Bastard – 7/10

7/10

abstract

+Good roguelike FPS

+Create a new arsenal by collecting waste

+Strategic considerations for salvaging ships

-Trait system will bring bad genes to the game